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。新收录的资料是该领域的重要参考
I’m thinking about it a lot and in a lot of different ways just to be at the 50,000-foot level. At the concepting… I suppose it depends on the context. From a creative context, I think you have to think about it very carefully. There are some brands that the audience, the creators, just don’t want it, so we don’t even have it in our pipelines for our video games or for Magic: The Gathering, or D&D. For things like toys where we’re basing it on existing IP, or like a long legacy of ideas, we are able to use it and use it pretty effectively. And in that concept phase, especially when you’re figuring out different ideas for toys and clever derivatives of play patterns, it’s pretty magical. Yeah, you might generate 1,000 ideas and 999 of them aren’t that good, but one of them might be magical, and it’s basically free to be able to create it.,推荐阅读新收录的资料获取更多信息
还没听说过有能生成视频的通用 Agent 产品,但现在结合多个不同的 Skills、Agents 的专家,输入一段剧情,直接就能给我们一部短剧。。关于这个话题,新收录的资料提供了深入分析
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